Virtual Tenders and Contracts

See open virtual tenders and awarded contracts for the UK public sector.

This covers virtual reality (VR) technology bought by police, fire services, NHS trusts, universities and councils: training platforms, VR headsets and simulators for medical, dental, welding and emergency-response training, plus behaviour-change and road safety work delivered through VR.

The corpus holds 576 matching notices to date, over 260 already awarded. Most of this sits inside training and simulation budgets rather than as a standalone technology line.

574 results

Showing 1–20 of 574 results

Frequently asked questions

Frequently asked questions about virtual reality in the UK public sector.

  • How do I find virtual reality tenders in the UK public sector?

    Search live virtual reality tenders on Stotles, or move earlier: read a buyer's training, estates or digital strategy for signs of a VR pilot before it opens. Platform-wide, 2,198 tenders are open on Stotles right now, virtual reality contracts included.

  • What counts as a 'virtual' tender on this page?

    This page covers virtual reality (VR) technology: training platforms, headsets, simulators and immersive learning environments bought as equipment or training services. Broader uses of the word 'virtual', such as virtual assistants, chatbots, or virtual events and meetings, are too thin and too mixed with unrelated notices in the corpus to form a reliable filter of their own, so they sit outside this page.

  • Which CPV codes cover UK virtual reality tenders?

    The most common codes in the corpus are 34150000 (Simulators) and 34152000 (Training simulators), alongside general audio-visual and multimedia equipment codes. Buyers rarely file VR work under one dedicated code, so most notices combine one of these with a broader IT, training or medical equipment code.

  • Who buys virtual reality equipment and training?

    Police and fire services, NHS trusts, universities and local councils run most of the VR tenders in the corpus, typically for training simulators, headsets for trauma or behaviour-change work, and welding, dental or driving simulation.

  • Is virtual reality procurement run through frameworks?

    A meaningful share of VR notices in the corpus are call-offs under wider training, technology or equipment frameworks rather than standalone tenders, so a VR purchase can appear as one line inside a larger procurement rather than its own competition.

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